Difference between revisions of "4-way vs 8-way movement"
(Created page with "Golden Krone Hotel was initially designed around 4-way movement, but optional 8-way movement was added later. Players often ask if these two ways of movement are balanced and...") |
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* You can only be "surrounded" by 4 monsters | * You can only be "surrounded" by 4 monsters | ||
+ | * It generally takes longer for enemies to approach you in open areas | ||
* Easier to dodge directional spells | * Easier to dodge directional spells | ||
* Firestorm is more advantageous when cast on diagonals | * Firestorm is more advantageous when cast on diagonals |
Latest revision as of 05:30, 3 November 2018
Golden Krone Hotel was initially designed around 4-way movement, but optional 8-way movement was added later. Players often ask if these two ways of movement are balanced and the answer is kind of. Each comes with its own pros and cons.
4-way
- You can only be "surrounded" by 4 monsters
- It generally takes longer for enemies to approach you in open areas
- Easier to dodge directional spells
- Firestorm is more advantageous when cast on diagonals
- Likewise, revolver shots are perfectly safe from diagonals
8-way
- More directions available to aim spells and therefore a lot more danger from spell casters
- Easier to grab blood pools (same applies to enemy vampires)
- Easier to get past a small number of enemies
- Travel time is slightly reduced in open areas
- Sunlight can be dodged more often