Difference between revisions of "Walkthrough"

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(Early game)
(Mid game)
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== Mid game ==
 
== Mid game ==
6-9
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Floors 6-9
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The top half of the hotel can be hellish. You'll be dealing with Moroi, Solomonari, Nobles, Balaurs, and all sorts of nasty Golems.
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You should evaluate your character at this point to see where you're struggling. Specific branches will help you shore up weaknesses: Mausoleum for gear, Pharmacopoeia for potions, Library for books, and Hive for food. You'll need to form a strategy of when to tackle the highest floors and which branches you want to visit. Now might be a good time to backtrack to earlier branches if combat seems too dangerous up top.
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Branch entrances listed in relative order of difficulty:
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* Graveyard leading to the Mausoleum: Relatively safe to explore, especially as a vampire.
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* Library or Gallery: whichever comes first will have a staircase leading to the other.
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* Pharmacopoeia: fairly safe to peek into, but the boss on the second level can be super dangerous.
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* Laboratory/Rafters leading to Workshop/Watchtower: you'll only get 2 out of these 4 branches in every game.
  
 
== Late game ==
 
== Late game ==

Revision as of 03:27, 1 October 2018

The Golden Krone Hotel contains 27 levels (10 main floors plus many side branches). Many of these levels are optional.

You enter the hotel on Floor 1 and your goal is to reach Floor 10 and defeat Fane, the Exiled Vampire Prince. But before reaching him, you'll need at least 4 magical rings. These rings can be acquired from branch bosses.


Sample floor layout

The in-game hotel map accessible with 'I'. The placement and existence of branches is random!

Sample-layout.jpg

Lower floors

Floors 1 & 2

The first two floors are small and fairly safe. Your biggest danger might be the occasional Devourer or Field Viper.

Eventually, you'll zip through these early levels. There are no branches to be found here.

Early game

Floors 3-5

Monsters start to get more dangerous here. Lapis Golems, Wolf Spiders, and Brawlers can be tough to deal with if you wander into a fight with them unprepared. By now you'll have gained a few levels and hopefully grabbed a spell or two. You've probably turned vamp at least once by now and it won't hurt to scout out parts of the floor in that form (watch out for sunlight though).

At this stage, the earliest branches appear, but you might not be ready yet! Don't feel obligated to enter them now or if you do enter, don't hesitate to leave when things turn south.

Branch entrances (order is random):

  • The Greenhouse: You might be able to quickly grab your first ring here, but the fight will be fairly hard if you do it immediately.
  • The Grotto: Good for some extra experience. Starting with the River this is definitely optional, late game content.
  • The Hedge Maze: Only worth popping into if you plan to clear part or all the Hive, which you would do primarily for food and experience.

Mid game

Floors 6-9

The top half of the hotel can be hellish. You'll be dealing with Moroi, Solomonari, Nobles, Balaurs, and all sorts of nasty Golems.

You should evaluate your character at this point to see where you're struggling. Specific branches will help you shore up weaknesses: Mausoleum for gear, Pharmacopoeia for potions, Library for books, and Hive for food. You'll need to form a strategy of when to tackle the highest floors and which branches you want to visit. Now might be a good time to backtrack to earlier branches if combat seems too dangerous up top.

Branch entrances listed in relative order of difficulty:

  • Graveyard leading to the Mausoleum: Relatively safe to explore, especially as a vampire.
  • Library or Gallery: whichever comes first will have a staircase leading to the other.
  • Pharmacopoeia: fairly safe to peek into, but the boss on the second level can be super dangerous.
  • Laboratory/Rafters leading to Workshop/Watchtower: you'll only get 2 out of these 4 branches in every game.

Late game

Branches

Floor 10

Once you have 4 rings, you're free to go to Floor 10. Careful on Floor 9 though because it has some very terrifying monsters.

After talking to Fane, you'll have to make an important decision. Regardless of your choice, remember this is the last part of the game. There's no run back through the hotel and there are no more fights, so don't be scared to utilize all of your saved equipment and abilities.

Extended Late Game