Difference between revisions of "Rafters"

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(Created page with "The Rafters is accessible from Floors 6-9. It leads to either the Workshop or the Watchtower. The Rafters has a 50% chance to appear in each game. It consists of 2 flo...")
 
 
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The Rafters is accessible from Floors 6-9. It leads to either the [[Workshop]] or the [[Watchtower]]. The Rafters has a 50% chance to appear in each game. It consists of 2 floors.
 
The Rafters is accessible from Floors 6-9. It leads to either the [[Workshop]] or the [[Watchtower]]. The Rafters has a 50% chance to appear in each game. It consists of 2 floors.
  
The Rafters is constructed of narrow walkways. If you fall from Rafters 1, you will land on the previous floor and take damage. If you fall from Rafters 2, you might land on a walkway in Rafters 2, but most likely will land on that same floor in the hotel proper and take even more damage.
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The Rafters is constructed of narrow walkways. If you fall from Rafters 1, you will land on the previous floor and take damage. If you fall from Rafters 2, you might land on a walkway in Rafters 2, but most likely will land on that same floor in the hotel proper and take even more damage. Jumping off can be a fine escape if you have enough health.
  
 
It easy to get surrounded, confused, or pushed off the walkways because of the monsters found here: Brawlers, Bats, Demon Bats, Toadstools, and Goblin Anarchists.
 
It easy to get surrounded, confused, or pushed off the walkways because of the monsters found here: Brawlers, Bats, Demon Bats, Toadstools, and Goblin Anarchists.

Latest revision as of 03:03, 3 October 2018

The Rafters is accessible from Floors 6-9. It leads to either the Workshop or the Watchtower. The Rafters has a 50% chance to appear in each game. It consists of 2 floors.

The Rafters is constructed of narrow walkways. If you fall from Rafters 1, you will land on the previous floor and take damage. If you fall from Rafters 2, you might land on a walkway in Rafters 2, but most likely will land on that same floor in the hotel proper and take even more damage. Jumping off can be a fine escape if you have enough health.

It easy to get surrounded, confused, or pushed off the walkways because of the monsters found here: Brawlers, Bats, Demon Bats, Toadstools, and Goblin Anarchists.