Difference between revisions of "Score"
Line 3: | Line 3: | ||
Though complex looking, the dominant factors in score are the number of rings collected and the number of turns taken. | Though complex looking, the dominant factors in score are the number of rings collected and the number of turns taken. | ||
− | < | + | <pre> |
score = (xp^.5) + 100*numRings + 10*numFloorsExplored | score = (xp^.5) + 100*numRings + 10*numFloorsExplored | ||
Line 14: | Line 14: | ||
ringBonus *= difficultyMod | ringBonus *= difficultyMod | ||
score += ringBonus | score += ringBonus | ||
− | </ | + | </pre> |
Revision as of 03:12, 18 August 2020
A player's score each run is determined by the following formula.
Though complex looking, the dominant factors in score are the number of rings collected and the number of turns taken.
score = (xp^.5) + 100*numRings + 10*numFloorsExplored //1/2/4 based on difficulty score *= difficultyMod if game was won then ringBonus = (numRings^2) * (50,000,000) / numTurns //1/2/4 based on difficulty ringBonus *= difficultyMod score += ringBonus